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	<title>Comments on: Shadowrun Dice Roller</title>
	<atom:link href="http://juhani.naskali.net/programming/shadowrun-dice-roller/feed" rel="self" type="application/rss+xml" />
	<link>http://juhani.naskali.net/programming/shadowrun-dice-roller</link>
	<description>Me, myself and I</description>
	<pubDate>Fri, 30 Jul 2010 09:51:32 +0000</pubDate>
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		<title>By: Jason Broadley</title>
		<link>http://juhani.naskali.net/programming/shadowrun-dice-roller#comment-1166</link>
		<dc:creator>Jason Broadley</dc:creator>
		<pubDate>Fri, 30 Oct 2009 21:28:32 +0000</pubDate>
		<guid isPermaLink="false">http://juhani.naskali.net/wp/programming/shadowrun-dice-roller#comment-1166</guid>
		<description>This is great! I also like Xerxos' idea of adding threshold and extended test capabilities, but I don't mind the summing and changeable TN (just keep the default TN at 5 and we're good).  Beyond that, all you need is an alternate "compact" version for smartphone users and it would be perfect! (I have an iPhone, and this die roller would be real handy at our SR4 game, but the current interface is a bit difficult to use on the iPhone's tiny touchscreen.) Thanks for making this.</description>
		<content:encoded><![CDATA[<p>This is great! I also like Xerxos&#8217; idea of adding threshold and extended test capabilities, but I don&#8217;t mind the summing and changeable TN (just keep the default TN at 5 and we&#8217;re good).  Beyond that, all you need is an alternate &#8220;compact&#8221; version for smartphone users and it would be perfect! (I have an iPhone, and this die roller would be real handy at our SR4 game, but the current interface is a bit difficult to use on the iPhone&#8217;s tiny touchscreen.) Thanks for making this.</p>
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		<title>By: Stilts</title>
		<link>http://juhani.naskali.net/programming/shadowrun-dice-roller#comment-954</link>
		<dc:creator>Stilts</dc:creator>
		<pubDate>Fri, 30 Jan 2009 10:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://juhani.naskali.net/wp/programming/shadowrun-dice-roller#comment-954</guid>
		<description>&lt;strong&gt;Heya...&lt;/strong&gt;

Looking for something else, but very nice site....</description>
		<content:encoded><![CDATA[<p><strong>Heya&#8230;</strong></p>
<p>Looking for something else, but very nice site&#8230;.</p>
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		<title>By: Xerxos</title>
		<link>http://juhani.naskali.net/programming/shadowrun-dice-roller#comment-31</link>
		<dc:creator>Xerxos</dc:creator>
		<pubDate>Fri, 16 May 2008 19:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://juhani.naskali.net/wp/programming/shadowrun-dice-roller#comment-31</guid>
		<description>Well, there are some things that need changes:
1. for SR4 target number is *allways* 5 (other than in SR3)
2. sum is useless 
3. dropdown for threshold?
4. option for extended tests?</description>
		<content:encoded><![CDATA[<p>Well, there are some things that need changes:<br />
1. for SR4 target number is *allways* 5 (other than in SR3)<br />
2. sum is useless<br />
3. dropdown for threshold?<br />
4. option for extended tests?</p>
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	<item>
		<title>By: Juhani</title>
		<link>http://juhani.naskali.net/programming/shadowrun-dice-roller#comment-9</link>
		<dc:creator>Juhani</dc:creator>
		<pubDate>Tue, 04 Dec 2007 10:15:20 +0000</pubDate>
		<guid isPermaLink="false">http://juhani.naskali.net/wp/programming/shadowrun-dice-roller#comment-9</guid>
		<description>&lt;strong&gt;Short answer:&lt;/strong&gt; It's used in the role-playing game Shadowrun.

&lt;strong&gt;Long answer:&lt;/strong&gt; &lt;em&gt;The target number is fixed at 5, and to complete a skill test, a player takes a number of six-sided dice equal to the skill and its linked Attribute, and rolls them, counting the number of dice that show 5 or 6 as "hits". The number of hits is compared to a pre-determined amount (or Threshold) set by the GM for the roll. If the number of hits equals or exceeds the threshold, the roll is a success.&lt;/em&gt; - &lt;a href="http://en.wikipedia.org/wiki/Shadowrun#Fourth_edition_changes" rel="nofollow"&gt;Wikipedia: Shadowrun&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p><strong>Short answer:</strong> It&#8217;s used in the role-playing game Shadowrun.</p>
<p><strong>Long answer:</strong> <em>The target number is fixed at 5, and to complete a skill test, a player takes a number of six-sided dice equal to the skill and its linked Attribute, and rolls them, counting the number of dice that show 5 or 6 as &#8220;hits&#8221;. The number of hits is compared to a pre-determined amount (or Threshold) set by the GM for the roll. If the number of hits equals or exceeds the threshold, the roll is a success.</em> - <a href="http://en.wikipedia.org/wiki/Shadowrun#Fourth_edition_changes" rel="nofollow">Wikipedia: Shadowrun</a></p>
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	<item>
		<title>By: matsutei nasukari</title>
		<link>http://juhani.naskali.net/programming/shadowrun-dice-roller#comment-7</link>
		<dc:creator>matsutei nasukari</dc:creator>
		<pubDate>Tue, 04 Dec 2007 03:29:30 +0000</pubDate>
		<guid isPermaLink="false">http://juhani.naskali.net/wp/programming/shadowrun-dice-roller#comment-7</guid>
		<description>I just didn't get what the target number was for.</description>
		<content:encoded><![CDATA[<p>I just didn&#8217;t get what the target number was for.</p>
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